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Path of exile item quantity gem

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Path of exile Agile Skills Daquan  Path of exileAgile skill stone effect
All agile skills stone introduction  First time
Dexterity Skill Gems
Arctic Armor
Cold, Spell, Duration
Summon Ice Armor Protection Physical and Fire Damage. Will continue to consume magic, mobile will consume more.
When you are not magic, armor will disappear.
There will be an ice behind the character.
Level requirements 10
Attribute Requirement Intelligence, Agility
Increases the movement speed by 0.35% per 1% quality
Barrage
Attack, Bow
After a brief preparation, use long-range weapons for repeated attacks.
These attacks will be scattered at random.
Only the bow and wand can use this skill.
Level requirements 10
Attribute Requirement Agility
Increased 0.5% per 1% quality of projectile damage
Animate Weapon
Minion, Spell, Duration
Activate a melee weapon to fight with you, you can activate the number of weapons without restrictions
Level requirements 4
Attribute Requirement Agility, Intelligence
Increases the speed by 2% per 1% quality
(There are a lot of gems here)
Bear Trap
Trap, Spell, Duration
Throw out a trap, causing damage to a single enemy and set the body.
Up to three traps.
Level requirements 4
Attribute Requirement Agility
Increases the physical damage by 0.75% per 1% quality
Blood Rage
Chaos, Spell, Duration
After the start of their own persistent chaos damage, attack the enemy can cause vampire effect.
While increasing the attack speed of low life (less than 35%).
Killing an enemy will reset the blood fury of the duration and get Frenzy Charge.
Level requirements 19
Attribute Requirement Agility
1% quality increase of 0.2% vampire effect, low life when the 0.75% attack speed
Burning Arrow
Fire, Attack, Bow
Shoot fire arrows, cause damage to the enemy and have the chance to ignite, causing periodic fire damage.
Level requirements 1
Attribute Requirement Agility
Increases the burning time by 3% per 1% quality
Cyclone
Movement, Attack, AoE, Melee
According to your attack speed to make a whirlwind, each turn caused by two rounds of damage.
When holding a weapon, each weapon will cause an injury once per turn.
Clicking on the farther target will keep the whirlwind away from the distance and can not stop before reaching the destination.
Immune Stun and Knockback when rotating.
Level Requirement 24
Attribute Requirement Agility, Strength
1% per 1% increase in quality
Detonate Dead
Fire, Spell, AoE
Detonated a body, causing physical and fire damage to the surrounding enemies.
Resulting in the basic fire damage for the dead 18% of the maximum life.
Level requirements 2
Attribute Requirement Agility, Intelligence
Increases the casting speed by 3% per 1% quality
Double Strike
Attack, Melee
Quickly hit the target twice, the need for melee weapons.
If the role is dual-armed weapons, will only use the main hand of the weapons to play combo.
Level requirements 1
Attribute Requirement Agility
Increases the attack speed by 0.5% per 1% quality
Dual Strike
Attack, Melee
At the same time with the main hand and deputy weapons attack target, can only be used in dual-armed weapons.
Wand can not make a double blow.
Level requirements 1
Attribute Requirement Strength, Agility
Increases the chance of a 4% fatal blow every 1% quality
Elemental Hit
Fire, Cold, Lightning, Attack, Melee, Bow
A basic attack, additional random element damage flame, frost or lightning.
Any weapon type can be cast.
Level requirements 19
Attribute Requirement Agility
Increases the chance of a 4% fatal blow every 1% quality

2017-09-13